Virtually Unlimited Number of Users for Card Access (Host Dependent)
Arm/Disarm of Areas
Activate/Deactivate Outputs
Real-Time Status of Outputs/Inputs using Point Status
Cross-Platform Activation using the Mercury Hardware Platform and Triggers / Macros
Graphic Maps
Vector Drawn Shapes for Visual Status of Armed/Disarmed Areas
Manually Arm/Disarm Areas and Activate/Deactivate Outputs
Area Status Indication by Keypad (Armed, Disarmed, Not Ready)
ELK Automation between Mercury Readers. Example: Valid Card Read from a Mercury Reader will Automatically Disarm the ELK Areas Associated with that Reader
Unlimited Number of Events for Historical Reporting
Notes on ELK and UnityIS
The Controller Status Screen in the UnityIS Hardware Manager will display all input and output status, along with temperature status of each keypad
The Secured Areas module will display the inputs and keypads that are associated to assigned areas.
Areas can be Armed/Disarmed by clicking one of three buttons: Arm Area, Disarm Area or Force Arm Area
The Control Points module will display real-time status of the relays.
Relays can be toggled using one of three buttons: Activate, Deactivate, or Pulse
The Monitor Points module will display real-time status of the inputs.
Inputs can be toggled using one of two buttons: Arm or Disarm
Graphic Maps allows ELK input, relay points and keypads to be plotted, displaying real-time status of each.
Relays can be toggled using one of three buttons: Activate, Deactivate, or Pulse
The Event Manager and Alarm Manager modules will report ELK events, supporting over 500 different event types.
The Triggers and Macros module can be used to create the logic “if this happens (the Trigger) then do this (the Macro)” for the supported ELK commands.
Command 34 (Burglar Alarm System Command) will allow you to pick an area to Arm/Disarm based on any trigger in the system.
Commands 2-4 will allow the control of any ELK relay.
Command 30 (Display Text on LCD Keypad) will allow a text message to be displayed either permanently or temporarily on any one of the 16 ELK keypads.
Command 36 (Voice Output) will allow voice messages to be played through the ELK voice module. Up to 473 prerecorded words can be used to generate a message that is 250 characters in length.